| Metal & Organic Lighting Techniques |
pages (2): 1 [2] |
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Organic Lighting
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Step
1: Position your render accordingly.

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Step
2: Get ouy your airbrush again. Like before, every color or
brightness of lighting must go on a separate layer. Once again I
used a 17px airbrush. You will notice on the render 3 main areas:
normal lighted, shadowed, and highlighted. Start by airbrushing the
normal lighted skin tones, like so:

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Step
3: Make the airbrushing white (+100 brightness if necessary). Now right
click the layer with the airbrushing on it and click on blending options.
Change the blending mode to darken (yes, the airbrushing IS supposed
to disappear). Go into color overlay. Change the color overlay's
blending to hard light. Now choose a color. I chose a
medium-light blue. You may have to lower the opacity of the color overlay,
if so do it where you feel it looks best.

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Step
4: Now, on a new layer of course, airbrush the next skin tone. In
most cases this will mean the highlighted skin tones:

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Step
5: Again, make sure the brushing is white, change the blending to
darken. Create a color overlay, change it to hard light, and
choose your color, then play with the opacity. I chose a color that
was nearly the same, but you don't have to if you don't want.

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Step
6: Now we move onto the shadows:

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Step
7: Do the same as before - white brushing, blending = darken.
Color overlay = hard light, choose color/opacity.

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Now what we have is a nicely colored render. At this
point you can change the blending of the render itself, or whatever you
want. If you choose to add more lighting, then I suggest this:

I brushed around the outside to give my render a healthy glow, by changing
the blending mode of the brushing to overlay. I made the eyes and
teeth brighter and somewhat glowing by again using overlay mode.
On his wrist band you should use metallic brushing techniques, I used
overlay and soft light for blending on it.
Once again, you now have a well blended render. You can go further
than this, and you can also do whatever you want to the render itself now.
It's all up to you. You can make the lighting hard and glowing, or
soft and just coloring - your choice!
I hope this tutorial has helped you out!
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- Tutorial written by Ramseus
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User: chuggs (#42658)
Date: Sun Jun 10, 2007. 15:30:23 | Post #3 of 4 |
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This tutorial will definitely come in handy now that I'm starting to put characters into my sigs. But now that I think about it, I could probably use it in the automotive sigs that I normally do as well. Thanks! |
Reply to this post |
User: joppz (#20059)
Date: Wed Nov 09, 2005. 06:57:26 | Post #1 of 4 |
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I know its not really relevant to the tecniques shown in this tut, but how is the background made? if its brushed please make a guide, cuz I cant work it out. |
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