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UV Mapping & Texturing


Last 5 User Comments

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User:  franky (#56678)
Date: Fri Apr 24, 2009. 16:03:07

Post #11 of 11

Sadly I got stuck at step #2 when pressing FKEY. I think this tutorial needs updating to match blender 2.48.

This is what happens:



[link]

Thanks
FB

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User:  JhonSmithi (#54897)
Date: Tue Nov 25, 2008. 15:56:08

Post #10 of 11

Hey friends,

Great, I have got nice & cool links as well as more info about UV mapping as well as PHP, thanks a lot, as a beginner in the web programming, you tips & links are really helpful to me,

Cheers,

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User:  FireBoy (#52662)
Date: Wed Sep 10, 2008. 11:37:53

Post #9 of 11

Hi,

I'm pretty new to Blender. Can anyone tell me how exactly you use uv mapping? I have done the tutorial but don't understand what the numbers that we put in are for, maybe there is someone who can lead me to a tut that goes right from the basics regarding UV mapping, anyone?

Thanks,
FireBoy

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User:  Lamer980 (#51871)
Date: Mon Jul 28, 2008. 09:38:59

Post #8 of 11

With UV Unwrap, is there a way to select polys in the modeling viewport so that they are selected in the UV Unwrap viewport?

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User:  3dsan (#49509)
Date: Wed Apr 23, 2008. 01:05:52

Post #7 of 11

I want to know how is Blender can be usefull or better than making a UV map in Maya UV texture editor, And how am i gonna or possible to do it with maya file (like ma or mb (maya ascii or maya binary))... some guy recommended me its usefull and better:smoking:

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